# ================================================================== # Gossamer Threads Module Library - http://gossamer-threads.com/ # # GT::Socket # Author : Aki Mimoto # CVS Info : # $Id: Socket.pm,v 1.43 2004/08/23 20:07:44 jagerman Exp $ # # Copyright (c) 2000 Gossamer Threads Inc. All Rights Reserved. # ================================================================== # # Description: # Handles stuff related to INET connections # package GT::Socket; # =============================================================== use strict; use GT::Base; use vars qw/$ATTRIBS $VERSION $ERRORS @ISA $ERRORS $DEBUG $SHUTDOWN/; use Symbol; use Socket; use Config; @ISA = qw/GT::Base/; $DEBUG = 0; $VERSION = sprintf "%d.%03d", q$Revision: 1.43 $ =~ /(\d+)\.(\d+)/; $ERRORS = { NO_HOST => 'No host specified', NO_PORT => 'No port specified', UNRESOLV => 'IP of Host: %s is unresolveable. System Error: (%s)', SOCKET => 'Socket error: %s', SOCKOPTS => 'Error setting socket options: %s', BIND => 'Bind error onto port(%i): %s', LISTEN => 'Listen call file: ', UNKNOWN_HOST => 'Host: %s is unknown', UNKNOWN_PORT => 'Port: %s is unknown', TIMEOUT => 'Host %s connect timed out', CONNECT => 'Cant connect to host: %s (%s)', MAX_DOWN => 'Maximum number of bytes (%i) received', MAX_UP => 'Maximum number of bytes (%i) sent' }; $ATTRIBS = { host => undef, port => 23, sock => undef, max_down => 0, max_up => 0, received => 0, sent => 0, server => 0, timeout => 40 }; sub DESTROY { #------------------------------------------------------------------------------- # Make sure we close the connection. # $_[0]->close if $_[0]->{sock}; } sub init { #------------------------------------------------------------------------------- # Called on new() from GT::Base. # my $self = shift; $self->close() if $self->{sock}; # If there is an existing socket, close it $self->_set_options(@_) if @_; # If host and port were provided, open the new socket $self->_open() if $self->{host} and $self->{port} and not $self->{sock}; return $self; } sub open { #------------------------------------------------------------------------------- # Open a new connection to the host. Returns undef if the connection failed, or # the GT::Socket object if the connection was established. # my $self = shift; # Create a new GT::Socket object if called as a class method $self = UNIVERSAL::isa($self, __PACKAGE__) ? $self->new() : __PACKAGE__->new() unless ref $self and UNIVERSAL::isa($self, __PACKAGE__); $self->close() if $self->{sock}; # if there is an existing socket, close it $self->_set_options(@_) if @_; $self->_open() or return; # open the new socket return $self; } sub server { #------------------------------------------------------------------------------- # Create a server socket. # my $self = shift; # Create a new GT::Socket object if called as a class method $self = UNIVERSAL::isa($self, __PACKAGE__) ? $self->new() : __PACKAGE__->new() unless ref $self and UNIVERSAL::isa($self, __PACKAGE__); $self->close() if $self->{sock}; # If there is an existing socket, close it $self->{server} = 1; $self->_set_options(@_) if @_; $self->_server() or return; # open the new socket return $self; } sub close { #------------------------------------------------------------------------------- # closes the socket if it is open # close $_[0]->{sock} if $_[0]->{sock}; } sub _open { #------------------------------------------------------------------------------- # this does the real opening of the socket # # IN: host to connect to, and port to connect to (names such as "ftp" allowed) # my $self = shift; my $host = $self->{host} or return $self->error(NO_HOST => 'WARN'); my $port = $self->{port} or return $self->error(NO_PORT => 'WARN'); if ($port =~ /\D/) { # Port is a name, such as "ftp". Get the port number. $port = getservbyname($port, 'tcp'); } int $port or return $self->error(NO_PORT => 'WARN'); # get the packed ip address my $iaddr = inet_aton($host) or return $self->error(UNRESOLV => 'WARN', $host, "$!"); my $paddr = sockaddr_in($port, $iaddr); # connect with timeout my $fh = gensym(); my $proto = getprotobyname('tcp'); socket($fh, PF_INET, SOCK_STREAM, $proto) or return $self->error(SOCKET => 'WARN', "$!"); if ($Config{d_alarm} and $self->{timeout}) { { local $SIG{__DIE__}; eval { local $SIG{ALRM} = sub { undef $fh }; alarm($self->{timeout}); connect($fh, $paddr) or die 'CONNECT'; }; } alarm(0); if (not defined $fh) { return $self->error(TIMEOUT => 'WARN', $host, "$!"); } elsif ($@) { return $self->error(CONNECT => 'WARN', $host, "$!"); } } else { connect($fh, $paddr) or return $self->error(CONNECT => 'WARN', $host, $!); } $self->{sock} = $fh; $self->autoflush(); 1; } sub _server { #------------------------------------------------------------------------------- # creates the required server ports # my $self = shift; my $port = $self->{port} or return $self->error(NO_PORT => 'WARN'); my $host = inet_aton($self->{host}) || INADDR_ANY; my $fh = gensym(); my $proto = getprotobyname('tcp'); socket($fh, PF_INET, SOCK_STREAM, $proto) or return $self->error(SOCKET => 'WARN', "$!"); setsockopt($fh, SOL_SOCKET, SO_REUSEADDR, pack("l", 1)) or return $self->error(SOCKOPTS => 'WARM', "$!"); bind($fh, sockaddr_in($port, $host)) or return $self->error(BIND => 'WARN', $port, "$!"); listen($fh, SOMAXCONN) or return $self->error(LISTEN => 'WARN', "$!"); # get a ref to the connect $self->{sock} = $fh; $self->autoflush(); 1; } sub accept { #------------------------------------------------------------------------------- # accepts a server's tcpip connection from a client # my $self = shift; my $sock = $self->{sock}; if ($self->pending() and $self->{server}) { my $ch = gensym(); accept($ch, $sock); my $client = new GT::Socket( max_down => $self->{max_down} || undef, max_up => $self->{max_up} || undef, server => $self->{server}, timeout => $self->{timeout}, port => $self->{port}, host => $self->{host}, sock => $ch ); return $client; } return; } sub autoflush { #------------------------------------------------------------------------------- # turns on auto flushing of socket handles. # my $self = shift; my $status = defined($_[0]) ? $_[0] : 1; my $sock = $self->{sock}; select((select($sock), $| = $status)[0]) if $sock; 1; } sub vec { #------------------------------------------------------------------------------- # IN: clean or partially preped $bits for select # OUT: the $bits # my ($self, $bits) = @_; $bits ||= ''; # setup the filehandle vecs my $sock = $self->{sock} or return $bits; CORE::vec($bits, fileno($sock), 1) = 1; return $bits; } sub pending { #------------------------------------------------------------------------------- # returns non-zero if data is pending # IN: <0 : value for blocking # non zero : wait for N seconds # 0 : don't wait (nonblocking) # OUT: non-zero if data is pending # my $self = shift; my $tics = defined $_[0] ? ($_[0] < 0 ? undef : shift) : 0; # if the sock has closed we have no data pending return 0 if $self->{closed}; my $bits = $self->vec() or return; # find out the number of bytes to read return select($bits, undef, undef, $tics); } sub EOF { #------------------------------------------------------------------------------- # returns number of bytes to be read if there is input pending # IN: nothing # OUT: number of bytes # my $self = shift; # if the sock has closed we have no data pending return 1 if $self->{closed}; # setup the filehandle vecs my $sock = $self->{sock} or return; CORE::vec(my $bits = '', fileno($sock), 1) = 1; # find out if the socket is closed return select(undef, undef, my $ebits = $bits, 0); } sub read { #------------------------------------------------------------------------------- # reads a certain number of bytes from the socket # my $self = shift; my $bytes = int(shift) or return; my $max = $self->{max_down} || 0; my $buf; # find out how many bytes to read if ($max) { my $received = $self->{received}; if ($received == $max) { return $self->error('MAX_DOWN', 'WARN', $self->{received}); } # Lower the number of bytes requested if that would push us over the max byte limit elsif (($max - $received) < $bytes) { if (($bytes = $max - $received) < 0) { return $self->error('MAX_DOWN', 'WARN', $self->{received}); } } } # Attempt to read the requested amount of data. # If sysread returns 0, it means that there is no more data to be read my $b_read = sysread($self->{'sock'}, $buf, $bytes); unless ($b_read) { $self->{closed} = 1; return $buf; } # Finish up the read if ((($self->{received} += $b_read) >= $max) and $max) { $self->{closed} = 1; $self->close(); } return $buf; } sub gulpread { #------------------------------------------------------------------------------- # reads a certain number of bytes from the socket # my $self = shift; my $tics = shift || 0; my $max_tics = time + $tics; my $max = $self->{max_down}; my $sock = $self->{sock}; my $buf; # if there's data pending while ($tics ? ($max_tics >= time and not $self->EOF() and $self->pending($max_tics - time)) : ($self->pending() and not $self->EOF()) ) { my $bytes = 4096; # Find out how many bytes to read if ($max) { my $received = $self->{received}; if ($received == $max) { $self->error('MAX_DOWN', 'WARN', $self->{received}); return $buf; } elsif (($max - $received) < $bytes) { if (($bytes = $max - $received) < 0) { $self->error('MAX_DOWN', 'WARN', $self->{received}); return $buf; } } } # Attempt to read the requested amount of data. # If sysread returns 0, it means that there is no more data to be read my $tmp; my $b_read = sysread($sock, $tmp, $bytes); unless ($b_read) { $self->{closed} = 1; return $buf . $tmp; } # Finish up the read if ((($self->{received} += $b_read ) >= $max ) and $max) { $self->{closed} = 1; $self->close(); } $buf .= $tmp; return $buf; } return $buf; } sub write { #------------------------------------------------------------------------------- # writes a certain number of bytes to the socket # my $self = shift; my $buf = shift; my $bytes = length( $buf ); my $max = $self->{max_up}; # if we're using limit caps on the number of bytes that the service can send out # tweak the buf to make sure we can! if ($max) { # the current buffer would throw us over the top, fix it if ((my $len = $max - $self->{'sent'}) < $bytes) { # check the vector if (($bytes = $len) > 0) { $buf = substr($buf, 0, $len); } else { return $buf = undef; } } } # now with all the tweaked values, send off the information my $sock = $self->{sock}; my $b_sent = syswrite($sock, $buf, length $buf); $self->{sent} = $b_sent; } sub fh { #------------------------------------------------------------------------------- # returns the file handle associated my $self = shift; return $self->{sock}; } ################################################################################ # PRIVATE PARTS ################################################################################ sub _set_options { #------------------------------------------------------------------------------- # cleverly tries to set the options for connection # my $self = shift; # called with { host => HOST, port => PORT } if (ref $_[0]) { $self->set($_[0]); } # called with HOST,PORT elsif (@_ == 2) { $self->set({ host => $_[0], port => $_[1] }); } # called with ( host => HOST, port => PORT ) elsif (!(@_ % 2)) { $self->set(@_); } # called with "HOST:PORT" or just "PORT" elsif (@_ == 1) { if ($_[0] =~ /(.*)\:(.*)/) { $self->set({ host => $1, port => $2 }); } else { $self->set( { host => 'localhost', port => int($_[0]) }); } } } 1; __END__ =head1 NAME GT::Socket - A simple internet socket handling interface =head1 SYNOPSIS use GT::Socket; my $sock = GT::Socket->open({ host => 'www.gossamer-threads.com', port => 80 }); $sock->write("GET / HTTP/1.0\n\n"); print "REQUEST RETURNED:\n\n", $sock->gulpread(-1); =head1 DESCRIPTION GT::Socket provides a simple interface for tcp client/server socket services. =head2 Method List Object Creation open() Creates a new client socket server() Creates a new server socket Reading and Writing write() Sends all or up to max_up bytes of data to remote read() Receives an amount or max_down bytes of data from remote gulpread() Gets all or up to max_down bytes of data from remote Socket Administration close() Closes the socket EOF() Returns open/closed status of socket autoflush() Sets the socket so that no data is buffered vec() Sets bits in a bitmask for select calls pending() Returns true if data/clients awaiting fh() Returns the raw socket handle Server Handling accept() Accepts a incoming client request =head2 Creating a new Client Socket To instantiate a new Client Socket connection, the open() method must be called. my $sock = GT::Socket->open({ host => 'hostname', # hostname/ip to connect to port => 1234, # port to connect to max_down => 0, # maximum number of bytes to download (optional) max_up => 0, # maximum number of bytes to upload (optional) timeout => 10 # maximum time to wait for host connect (optional) }); The parameters are somewhat flexible, to connect to www.gossamer-threads.com on port 80, any of the following calling methods can be used. my $sock = GT::Socket->open({ host => 'www.gossamer-threads.com', port => 80 }); my $sock = GT::Socket->open( host => 'www.gossamer-threads.com', port => 80 ); my $sock = GT::Socket->open('www.gossamer-threads.com', 80); my $sock = GT::Socket->open('www.gossamer-threads.com:80'); Note that as port 80 is the HTTP port, and port gets tested and handled with the getservbyname function, the following can be done: # 'http' here but can be 'pop3', 'telnet', etc. depending on service wanted my $sock = GT::Socket->open('www.gossamer-threads.com', 'http'); Note that if the value passed to open() is a hash ref, with a host and port, a handful of other options may be set. =head2 Limiting maximum amount of data downloaded This affects the $sock->read() and the $sock->gulpread() methods. The option 'max_down' can be used to put a cap on the number of bytes recieved through the socket. For example to limit the number of bytes downloaded to 2k, set max_down to 2048 my $sock = GT::Socket->open( host => 'www.gossamer-threads.com', port => 80, max_down => 2048 ); WARNING, once the download maximum has been reached, the socket is closed. Then no more information can be uploaded to the remote host. =head2 Limiting maximum amount of data uploaded The option 'max_up' is used to limit the number of bytes that can be sent to the remote host. After the maximum number of bytes is hit, the object will no longer carry out $sock->write() requests. This does not affect the number of bytes that can be downloaded. Until max_down is hit or the remote host finishes the transmission, the socket will keep listening. In the following example. The maximum number of bytes for both download and upload have been set to 2K. Keep in mind, with this example, if the maximum download limit is reached before the maximum upload, the socket will be closed so the remote server will stop responding to $sock->write() as well! my $sock = GT::Socket->open( host => 'www.gossamer-threads.com', port => 80, max_down => 2048, max_up => 2048 ); =head2 Limiting time taken to connect to a host When the module tries to connect to a host, if the host is not running or simply not present, it may take over 30 seconds for the connect call to give up. The 'timout' option allows the forcing the waiting period to be a certain number of seconds. By default, the value is set to 10 seconds. Since this uses alarm, it will not function on Win32 machines. With the following example, the module will spend a maximum of 3 seconds trying to connect to www.gossamer-threads.com. my $sock = GT::Socket->open( host => 'www.gossamer-threads.com', port => 80, timeout => 3 ); =head2 Methods The following methods are available to the Client object =head2 autoflush ( flag BOOLEAN ) $sock->autoflush(1) # turn on flushing $sock->autoflush(0) # turn off flushing Turns off buffering for the socket. By default, the socket is autoflushed/buffering turned off. This prevents peculiar errors like stalling when trying to communicate with http servers. =head2 close Closes the socket if open. =head2 EOF Returns true of the socket is closed. =head2 fh Returns the filehandle. The return value is file glob, because of this, the upload/download limits cannot be enforced and the accounting can fall to bits of both the object and the file glob are being used simultaneously. =head2 gulpread ( tics INTEGER ) Attempts to read all the data it can into a buffer and return. If max_down is non zero, it will read till the remote closes or the limit has been reached and returns. Tics is a non-zero value that will determine how long the function will run for or wait: $tics Action ---------------------------------------- >0 Wait $tics seconds till returning with results 0 Don't wait, simply get what's there and return <0 Block, wait until all the data (up to max_down) has been received =head2 pending ( tics INTEGER ) Returns true if socket has data pending to be received. Usually this would be followed with a call to $sock->gulpread() or $sock->read() $tics Action ---------------------------------------- >0 Wait $tics seconds till returning with results 0 Don't wait, simply get what's there and return <0 Block, wait until all the data (up to max_down) has been received =head2 read ( number_bytes INTEGER ) Reads a max of number_bytes from the socket or up to max_down and returns the result. This is nonblocking so it is possible to get no data or less than the requested amount. =head2 vec ( [ bits SCALAR ] ) Sets the bits appropriate for the object's socket handle. The returned value can be used in select(RBITS,WBITS,EBITS,TIMEOUT) function calls. To test a series of socket handles, vec accepts an already set bit list from another vec call. $bits = $sock1->vec(); $bits = $sock2->vec($bits); $bits = $sock3->vec($bits); And $bits can now be used to test on all three handles. =head2 write ( buffer SCALAR ) Takes the buffer and send it into the socket or up to the max_up limit. Returns the number of bytes sent. =head2 Creating a new Server Socket Creating a server socket is almost identical to creating a client socket except no hostname is specified. my $server = GT::Socket->server({ port => 1234, # port to host services max_down => 0, # maximum number of bytes to download (optional) max_up => 0, # maximum number of bytes to upload (optional) timeout => 10 # maximum time to wait for host connect (optional) }); The only option that affects the server directly is the port. The optional values, max_down, max_up, and timeout are passed on to the child socket when the server accepts a new connection. =head2 Methods The following methods are available to the Client object =head2 accept Accepts an incoming connection and returns a GT::Socket client object for further interations with the client. =head2 fh Returns the filehandle. =head2 pending ( tics INTEGER ) Returns true if server has awaiting connections. Usually this would be followed with a call to $server->accept(); $tics Action ---------------------------------------- >0 Wait $tics seconds till returning with results 0 Don't wait, simply get what's there and return <0 Block, wait until all the data (up to max_down) has been received =head2 vec ( [ bits SCALAR ] ) Sets the bits appropriate for the object's socket handle. The returned value can be used in select(RBITS,WBITS,EBITS,TIMEOUT) function calls. To test a series of socket handles, vec accepts an already set bit list from another vec call. $bits = $sock1->vec(); $bits = $sock2->vec($bits); $bits = $sock3->vec($bits); And $bits can now be used to test on all three handles. =head1 EXAMPLES =head2 Server use GT::Socket; my $server = GT::Socket->server({ port => 7890 }); while (1) { if ($server->pending(-1)) { print "Accepting a connection\n"; my $sock = $server->accept(); $sock->write("The time is: " . localtime() . "\n"); } } =head2 Client for Server use GT::Socket; my $client = GT::Socket->open("localhost:7890"); print "Server Said: ", $client->gulpread(-1); =head1 COPYRIGHT Copyright (c) 2000 Gossamer Threads Inc. All Rights Reserved. http://www.gossamer-threads.com/ =head1 VERSION Revision: $Id: Socket.pm,v 1.43 2004/08/23 20:07:44 jagerman Exp $ =cut